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STATEMENT OF INTENT

I am creating a magazine aimed at kids aged 11-14, I have themed it around dogs as kids this age are often getting their first pets to look after. This magazine is going to teach them how to train their dogs, what is safe and unsafe for their pups, and random fun facts that may come in helpful! I have kept the colour scheme to one a child this age would be hooked into, blues/purples etc, with splashes of colour amongst to keep it vibrant, as  they are calming colours that compliment the excitement the target audience will be feeling when they see the dogs. However, the front cover will have a range of colours, as all these different aspects will excite the children, drawing them into the magazine making them want to buy it.  The main image on the front will be of a dog, preferably a Jack Russel, sat right centre of the page. The dog will likely be looking very excited – hopefully radiating onto the target audience as well, making them want a dog and the magazine. The...

Illustrator

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Thursday 28th March 2019. To experiment with illustrator. -------------------------------------------------------------------------------------------------------------------------- Monday 1st April 2019. Skills Development.   -------------------------------------------------------------------------------------------------------------------------- Thursday 4th April 2019. Skills development.

Photoshop Skill Development

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Thursday 7th February 2019. Photoshop Skill Development. Learning objective: To explore and develop creative techniques in photoshop.

Airbrushing

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Airbrushing. Before: After:

Stereotypes Sell

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Stereotypes Sell. \ Women are often made to look sexy to sell magazines to older men. Most men wouldn't buy a magazine with another man on, but when they see a topless women they will want to buy it. Her body is facing away from the camera but she is facing towards it. Her facial expression is almost saying something sexual.  It's the same with men - women would rather buy a magazine with a 'fit' man on them. It is a way of sexualising people to get more people to buy the magazines. The fact he has his shirt off and is showing his muscles off is already going to attract women. This magazine is fitting black men into the 'gangster' stereotype of their race. All the chains around his neck show how rich he is to be able to afford him. His tattoos also fit into the stereotypes of a gangster - having symbols and writing all over him. The other man is covering his face - which makes it look like he's about to rob somewhere or possibl...

Mock DIRT 2018

Mock DIRT 2018. Identify the organisation that 'age rates' video games in the UK. Video standards council regulators board.\ Explain two reasons why a film company would release a video game linked to a film. Releasing a video game linked to a film is a good way of getting publicity for both of said things. If people like the movie they will most likely buy the game, if they see the game they might decide to go see the movie. It is a very good way of getting publicity. It'll also just get them more money. Making a game as well as a movie is very expensive so they have to make the money back. The movie was selling for about £7.99, and the cinema tickets were about £5.90 for a child and £7.90 for an adult. This would gain a lot of money for the company.  Explain at least two uses and gratifications of video games using Blumer and Katz's theory. Refer to The Lego Movie Video Game to support your answer. The Lego Movie uses 'uses and ...

Uses And Gratifications

Uses And Gratifications. Blumer and Katz researched how and why people select certain media products over others. They came up with three main uses: Entertainment - Offerers distractions from the world. Personal Identity - Helps us consider who we are; what ideas and values we identify with. Relationships - We find things we can share and discuss with others. Information - New information we want to know or take pleasure in knowing.